PC: Elrond


Elrond


Human Cleric, Domain of Light 4

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Armor Class 15 (chain mail armor)
Hit Points 31
Speed 30'

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STR DEX CON INT WIS CHA
13     08     14     10    16    12

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Saving Throws: Wisdom +5, Charisma +5
Skills: History + 3, Insight +5, Medicine +3, Persuasion + 4,  Religion +3, +1 
Senses: passive Perception 13
Languages: Common
Proficiency Bonus: +2

Traits
  • Heroic Inspiration: reroll d20 x1/long rest
  • Healing Rerolls:  reroll 1s on healing rolls
  • Magic Initiate:  Wizard
  • Protector Divine Order
  • Inspiring leader:  +7 thp to Six allies 
Spellcasting
  • Cantrips:  Light, Sacred Flame, Thaumaturgy, Word of Radiance + Bladeward, Truestrike
  • Prepared spells:  7 Cleric + Burning Hands, Faerie Fire, Scorching Ray, See Invisibility, Shield
  • 1st level (4 slots): Bless, Cure Wounds, Healing Word, Protection for Good and Evil, Sanctuary
  • 2nd level (3 slots): Lesser Restoration, Spiritual Weapon
Actions
  • Battle Medic:  Use healer's kit.  Target uses HD to restore HD roll +2 hps
  • Channel Divinity - Divine Spark:  1d8+3 cure or deal dmg 
  • Channel Divinity - Turn Undead:  Save or Frightened/Incapacitated
  • Channel Divinity - Radiance of the Dawn:  30' emanation, Save or 2d10+4 radiant damage
  • Cast Sacred Flame:  Dex save or 1d8 radiant damage, 60' range
  • Cast Word of Radiance:  Con save or 1d6 radiant damage, 5' emanation
  • True Strike Maul weapon attack, +5 to hit, 5 ft reach, 2d6+3 bludgeoning/radiant damage
Reaction
  • Warding Flare: Impose Disadvantage.  3x per long rest.

Equipment:  Chain Shirt, Shield, Mace, Holy Symbol, Priest's Pack, Quarterstaff, Herbalism Kit, Bedroll, Book (philosophy), Lamp, Oil (3 flasks), Traveler's Clothes, 23 GP

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Elrond serves as the vice captain of the crew of the SPS Cantina

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Combat Tactics:
  • Elrond can use the True Strike cantrip to wield his maul into battle, using his WIS stats
  • He can play tank with his Heavy armor and the Warding Flare to avoid being hit
  • He can provide THP to the remaining members of the party before battle starts
  • His can use his fire spells to deal damage.  His channel divinity can be used as an AOE nuke.

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