PC: Rod

Rod


Human Wizard, Order of Scribes 4

--

Armor Class 11 (Unarmored)
Hit Points 22
Speed 30'

--

STR DEX CON INT WIS CHA
08     14     10     16    12    14

--

Saving Throws: Intelligence +5, Wisdom +3
Skills: Arcana +7, History +5, Insight +3, Religion +5, +1 skill
Toll Proficiency:  Calligrapher's Supplies
Senses: passive Perception 11
Languages: Common
Proficiency Bonus: +2

Traits
  • Heroic Inspiration: reroll d20 x1/long rest
  • Lucky: Luck Points. 2 / long rest
  • Magic Initiate (Cleric)
  • Ritual Adept
  • Arcane Recovery: Recover 2 spell slot levels on a short rest. 1x per long rest.
  • Wizardly Quill
  • Awakened Spellbook - spell focus, change element type, quick ritual
  • Keen Mind Feat
Spellcasting
  • Cantrips:  Fire bolt, Elementalism, Minor Illusion, Prestidigitation + 2 Cleric (Light, Sacred Flame)
  • Prepared spells:  7 Wizard + Chromatic Orb, Comprehend Languages (R), Find Familiar (R), , Phantasmal Force, Sleep + Cure light wounds
  • Spellbook has 6 1st level + 6 1st/2nd level
  • 1st level (4 slots): Absorb Elements, Magic Missile, Mage Armor, Shield
  • 2nd level (3 slots):  Dragon's Breath, Invisibility, Maximilian's Earthly Grasp

Equipment:   2 Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook, Scholar's Pack, Calligrapher's Supplies, Book (prayers), Holy Symbol, Parchment (10 sheets), Robe, 13 GP;

--

Rod is the ship's mage of the SPS Cantina

--

Combat Tactics
  • Rod's collection of spells allows him to change most of his spells' elemental damage - 1st level magic missiles dealing different elemental damage.  
  • 2nd level spells of different element include dragon breath for AOE, Grasp for single target and Phantasmal force for illusions that can deal real elemental damage.

Comments

Popular posts from this blog

PC: Gene

PC: Taji

PC: Flying Feather