[WQDM02.02] Mice problems, round 2 - part 2
"It's ok. I've got this." Joey shouts back and then chants her own healing word spell, putting her back to almost full health. The mouse bite on her shoulder almost gone.
Gaining back her arm strength, she then proceeds to attack the mouse in front of her with her scimitar; focusing a true strike spell in the strike.
Hitting true, she the puts her sword training into the blow, placing the scimitar in a defensive position between her and the mouse.
[Healing word roll: 4+4+3 = 11, 11 hp restored]
[True strike Scimitar attack: 18+5=23 vs 13AC, hit]
[Damage roll: 4+6+3+2 = 15 slashing/radiant damage, +6 AC = 22AC]
Seeing Joey able to carry herself, Rod proceeds to cast a spell to summon an earthen hand from the dollhouse's floor itself. He summons it from behind the mouse attacking Joey. The large hand grabs on to the mouse's rear leg. The mouse screeches in surprise and tries to kick itself off the grasp. It manages to wriggle out of the grasp getting angrier in the process.
[Mouse 4 Str saving throw: 14+4 = 18 vs 10+2+3 = 15, saves]
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